Hey everyone,

Wow, its been quite some time since we last posted on the site hasnt it! Well, there’s been good reason, we’ve both been insanly busy.  But, rest assured the Generals have not been sleeping, oh no!

We’re hoping to release some early artwork later this week, or part way through next for our rather lovely new game!  We’re giving pretty much nothing away right now (I know, I know, typical) but we’ll be dropping info, artwork and screenshots over the coming weeks, so keep your eyes peeled right here :)

We’ll be right back!

Mike.

The update is out!

You heard it, the first update is out now!

As promised, we said we would create an update with as many of the most requested features as we could, and its now here!  You wanna see the new, ultra gory, ultra nasty death scenes, they are epic!  And my other personal fave new feature is the Mighty Dangling Balls of Doom!

All your feedback has been brilliant, so thanks for getting in touch and requesting the features you have!

What’s New in Version 1.1.0

  • New objects to avoid including the mighty dangling balls of doom.
  • New death sequences.
  • Missile target now shows.
  • First golden sausage is now easier to get.
  • Collision detection tweaked.
  • Only new high scores submitted to twitter/facebook.
  • Level difficulty added into facebook and twitter postings.
  • New sounds effects.
  • Fixed a minor bug that may affect 1st generation iPhones.

We are feaverishly working on update number 2, so watch this space!

Thanks again to everyone for your support!

Mike.

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aw shucks. No pressure then ;)

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